Q: How do I set up the emulator?
The latest build of Duckstation does not require any additional configuration to run the game.
From there, all of the options and settings are up to your personal preferences.
Q: How do I save the game?
A: Find this cross on the wall and interact with it.
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Save Cross
Q: How do I Do Sword Magic?
In order to perform Sword Magic, press the Magic button shortly after starting a Melee Attack. Be warned that if you have a proper magic equipped, mis-timing the Sword Magic input will result in casting whichever magic you have equipped instead.
Weapons with Sword Magics have a level requirement for both Strength and Magic that must be met in order to use them.
Weapon | Stat Requirement | |
---|---|---|
Colichemarde | ![]() |
60 |
Flame Sword | ![]() |
60 |
Triple Fang | ![]() |
80 |
Moonlight Sword | ![]() |
80 |
Q: Is it like Dark Souls?
A: Barely, but kinda.
This game has a dark atmosphere, makes heavy use of world-building and flavor text to communicate its story, both a stamina system and light RPG character stats systems.
Those superficial similarities are pretty much all that these games have in common. It's best to go into King's Field with an open mind, because your experience may be made worse by comparing it to is successors.
Q: Is there a map?
A: Yes, but not like modern games.
The game offers 2 in-game maps, the Keeper's Map and the Magician's Map. These both offer a basic view of the floor you are currently on, with the latter showing more of the floor.
Ultimately, navigation is a part of the challenge, and gives this game its unique identity. The experience is significantly changed if you know where to go at all times.
Detailed Maps
Keys Guide
Doors that require keys are deenoted by colored walls on the map. The keys that correspond to each color of door are as follows:
Key | Color On Map |
---|---|
Deceased's Key | Red |
Dungeon Key | Grey |
Magician's Key | Green |
Additionally, the Dragon Door, which is opened with the Moonlight Sword, is denoted in Gold.